fix(protocol): sync client wire docs with live contract #2
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carpenter
added 1 commit 2026-06-19 12:03:23 +02:00
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CELLBLOCK jam — crew retro (async, crew-internal) #11
Single-player mode: solo stock-Tetris option from the title screen (no garbage attack, just survival) #16
fix(leaderboard): backspace clears current cell before retreating (#28)
fix(leaderboard): backspace clears current cell before retreating (#28)
fix(leaderboard): backspace clears current cell before retreating (#28)
fix(client): portrait mobile-versus layout — opponent mini-board + stacked ready screen (#99) #119
Mobile multiplayer layout broken — opponent playfield not visible in-game, ready screen empty (MED, operator) #99
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