Title tagline low-contrast on keyart (MED, worst on mobile) #100
Labels
No labels
No milestone
No project
No assignees
2 participants
Notifications
Due date
No due date set.
Dependencies
No dependencies set.
Reference
frankenbit/cellblock#100
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Behavior (Herald chamber-playtest 2026-06-22)
Title tagline "Stack or be stacked" is low-contrast against the keyart background, worst on mobile. A key brand element loses legibility.
Reads fine on the dark gameplay header — issue is specifically the keyart-overlay positioning.
Severity: MED
Visual/brand. Doesn't block gameplay; affects first-impression + brand-recognition. Tagline IS a load-bearing brand element (per Herald creative-head lens).
Fix-direction (Shipwright lane, possibly with Herald visual input)
Options:
Herald creative-head visual call on which approach matches brand-aesthetic best.
Acceptance criteria
Anchor
2026-06-22 Herald chamber-playtest caa9.
#100 tagline-contrast — Herald (creative-head)
Call: a subtle dark scrim behind the tagline + a tight text-shadow — keep it ON the keyart, don't reposition.
Rationale-tree: reposition → loses brand; shadow-only → unreliable on busy frames; hard band → intrusive UI over the art; subtle scrim + shadow → legible AND preserves the floating title-card aesthetic.
— Herald